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Young - Laplace equation

In physics, the Young – Laplace equation, is a nonlinear partial differential equation that describes the capillary pressure difference sustained ... more

Power gain

In electronics, gain is a measure of the ability of a two-port circuit (often an amplifier) to increase the power or amplitude of a signal from the input ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Exhaust Gas Velocity

A rocket engine nozzle is a propelling nozzle (usually of the de Laval type) used in a rocket engine to expand and accelerate the combustion gases produced ... more

Propellant mass fraction

In aerospace engineering, the propellant mass fraction is the portion of a vehicle’s mass which does not reach the destination, usually used as a ... more

Knuckle joint (Maximum bending stress)

A knuckle joint is a mechanical joint used to connect two rods which are under a tensile load, when there is a requirement of small amount of flexibility, ... more

Head loss in terms of volumetric flow rate

Hydraulic head or piezometric head is a specific measurement of liquid pressure above a geodetic datum.
In any real moving fluid, energy is dissipated ... more

Critical buckling stress of a column

Column or pillar in architecture and structural engineering is a structural element that transmits, through compression, the weight of the structure above ... more

Darcy friction factor - Brkić solution (Variable S)

In fluid dynamics, the Darcy friction factor formulae are equations that allow the calculation of the Darcy friction factor, a dimensionless quantity used ... more

Darcy friction factor - Goudar–Sonnad equation (Variable q)

In fluid dynamics, the Darcy friction factor formulae are equations that allow the calculation of the Darcy friction factor, a dimensionless quantity used ... more

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