# Search results

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Half-Life

Half-life is the amount of time required for the amount of something to fall to half its initial value. The term is very commonly used in nuclear physics ... more

Exponential Decay (with half-life)

Half-life is the amount of time required for the amount of something to fall to half its initial value. The term is very commonly used in nuclear physics ... more

Active return

In finance, active return refers to that segment of the returns in an investment portfolio that is due to active management decisions made by the portfolio ... more

Specific Impulse by weight - with mass flow rate

Specific impulse (usually abbreviated Isp) is a measure of the efficiency of rocket and jet engines. By definition, it is the impulse delivered per unit of ... more

Planck's relation

Electrons can only gain and lose energy by jumping from one allowed orbit to another, absorbing or emitting electromagnetic radiation with a frequency ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/

Fractional shortening

Fractional shortening is the fraction of any diastolic dimension that is lost in systole. When referring to endocardial luminal distances, it is ... more

Frequency

Frequency is the number of occurrences of a repeating event per unit time. It is also referred to as temporal frequency, which emphasizes the contrast to ... more

Antenna Gain

In electromagnetics, an antenna’s power gain or simply gain is a key performance figure which combines the antenna’s directivity and electrical ... more

Flow Rate (related to velocity)

Flow rate is defined to be the volume of fluid passing by some location through an area during a period of time.
The change in volume is the amount ... more

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