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If the magnetic field is uniform and all other forces are absent, then the Lorentz force will cause a particle to undergo a constant acceleration ... more
In turbomachinery, the slip factor is a measure of the fluid slip in the impeller of a compressor or a turbine, mostly a centrifugal machine. Fluid slip is ... more
In celestial mechanics, the mean anomaly is an angle used in calculating the position of a body in an elliptical orbit in the classical two-body problem. ... more
As used in mechanical engineering, the term tractive force can either refer to the total traction a vehicle exerts on a surface, or the amount of the total ... more
In astronomy, Kepler’s laws of planetary motion are three scientific laws describing the motion of planets around the Sun.
1.The orbit of a ... more
The free-fall time is the characteristic time that would take a body to collapse under its own gravitational attraction, if no other forces existed to ... more
barycentre; from the Greek βαρύ-ς heavy + κέντρ-ον centre) is the center of mass of two or more bodies that are orbiting each other, or the point around ... more
To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.
Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:
To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get
While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.
Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point
For x axis:
For y axis:
The coordinates of the character on the rotated map will be (-1.109, 5.725)
Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/
The Earth Similarity Index, ESI or “easy scale” is a measure of how physically similar a planetary-mass object is to ... more
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In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.