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Hypocycloid ( parametric equation Y- coordinate)

A hypocycloid is a special plane curve generated by the trace of a fixed point on a small circle that rolls within a larger circle. It is comparable to the ... more

Regular polygon's side

The calculation of a regular polygon side, according to the radius of the circumscribed circle and the distance from the center of the circle to the side

... more

Cissoid of Diocles (Cartesian coordinates)

The Cissoid of Diocles is a cubic plane curve member of the conchoid of de Sluze family of curves and in form it resembles a tractrix.( Tractix is the ... more

Spherical Law of Cosines (cosine rule for angles)

In spherical trigonometry, the law of cosines (also called the cosine rule for sides) is a theorem relating the sides and angles of spherical triangles, ... more

Area of a regular inscribed n-gon in a unit circle

The area of a regular n-gon with side s inscribed in a unit circle ( unit circle is a circle with radius of one). RESTRICTION: s<2

... more

Area of an Annulus

In mathematics, an annulus (the Latin word for “little ring”, with plural annuli) is a ring-shaped object, especially a region bounded by two ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Pressure in a Contact Area between two spheres

Contact mechanics is the study of the deformation of solids that touch each other at one or more points. Hertzian contact stress refers to the localized ... more

Oblate spheroid equation(c<a)

A spheroid, or ellipsoid of revolution is a quadric surface obtained by rotating an ellipse about one of its principal axes; in other words, an ellipsoid ... more

Minimum Velocity in Friction Banked Turn

A banked turn (aka. banking turn) is a turn or change of direction in which the vehicle banks or inclines, usually towards the inside of the turn. For a ... more

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