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Inductors in Series

Components of an electrical circuit or electronic circuit can be connected in many different ways. The two simplest of these are called series and parallel ... more

Inductors in Parallel

Components of an electrical circuit or electronic circuit can be connected in many different ways. The two simplest of these are called series and parallel ... more

Allowable Strength Design Load combination (eq3)

In structural engineering, a structure is a body or combination of pieces of rigid bodies in space to form a fitness system for supporting loads. ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Ideal rocket equation (Tsiolkovsky rocket equation)

The Tsiolkovsky rocket equation, or ideal rocket equation describes the motion of vehicles that follow the basic principle of a rocket: a ... more

Specific Impulse

Specific impulse (usually abbreviated Isp) is a way to describe the efficiency of rocket and jet engines. It represents the force with respect to the ... more

Equivalent airspeed (in function of impact pressure and static pressure)

Equivalent airspeed (EAS) is the airspeed at sea level in the International Standard Atmosphere at which the dynamic pressure is ... more

Settling velocity (Stokes law)

Stokes’ law can be used to calculate the viscosity of a fluid. Stokes’ law is also important in the study for Viscous Drag , Terminal Velocity ... more

Angular resolution (by a telescope array)

The highest angular resolutions can be achieved by arrays of telescopes called astronomical interferometers: These instruments can achieve angular ... more

Hall coefficient in semiconductors (for moderate magnetic fields)

The Hall effect is the production of a voltage difference (the Hall voltage) across an electrical conductor, transverse to an electric current in the ... more

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