'

Search results

Found 926 matches
Slope

In mathematics, the slope or gradient of a line is a number that describes both the direction and the steepness of the line. Slope is often denoted by the ... more

Mach Number (subsonic, calculated from Pitot Tube Pressure)

In fluid mechanics, Mach number (M or Ma) is a dimensionless quantity representing the ratio of speed of an object moving through a fluid and the local ... more

Roller screw (effective nut inside diameter)

A roller screw, also known as a planetary roller screw or satellite roller screw, is a low-friction precision screw-type actuator, a mechanical device for ... more

Roller screw ( effective roller diameter)

A roller screw, also known as a planetary roller screw or satellite roller screw, is a low-friction precision screw-type actuator, a mechanical device for ... more

Reynolds number

In fluid mechanics, the Reynolds number (Re) is a dimensionless quantity that is used to help predict similar flow patterns in different fluid flow ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Pythagorean triangle ( "b" side)

A Pythagorean triangle is right angled and Heronian. Its three integer sides are known as a Pythagorean triple or Pythagorean triplet or Pythagorean triad. ... more

Pythagorean triangle ( hypotenuse)

A Pythagorean triangle is right angled and Heronian. Its three integer sides are known as a Pythagorean triple or Pythagorean triplet or Pythagorean triad. ... more

Pythagorean triangle ( "a" side)

A Pythagorean triangle is right angled and Heronian. Its three integer sides are known as a Pythagorean triple or Pythagorean triplet or Pythagorean triad. ... more

Time delay for a signal from Earth to a Satelite in geostationary orbit and back

A geostationary orbit, geostationary Earth orbit or geosynchronous equatorial orbit (GEO), is an orbit whose position in the sky ... more

...can't find what you're looking for?

Create a new formula