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Darcy friction factor - Goudar–Sonnad equation

In fluid dynamics, the Darcy friction factor formulae are equations that allow the calculation of the Darcy friction factor, a dimensionless quantity used ... more

Sudden expansion of a pipe (total head loss)

n fluid dynamics the Borda–Carnot equation is an empirical description of the mechanical energy losses of the fluid due to a (sudden) flow expansion. The ... more

Temprature of a black body

Black-body radiation is the thermal electromagnetic radiation within or surrounding a body in thermodynamic equilibrium with its environment, or emitted by ... more

Henry's law constant (dimensionless)

Henry’s law states : “At a constant temperature, the amount of a given gas that dissolves in a given type and volume of liquid is directly ... more

Sagnac effect (phase difference)

The Sagnac effect, also called Sagnac interference, named after French physicist Georges Sagnac, is a phenomenon encountered in interferometry that is ... more

Logarithmic Mean Temperature Difference

The logarithmic mean temperature difference (also known as log mean temperature difference or simply by its initialism LMTD) is ... more

Borda–Carnot equation (sudden expansion of a horizontal pipe)

In fluid dynamics the Borda–Carnot equation is an empirical description of the mechanical energy losses of the fluid due to a (sudden) flow expansion. The ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Saturated Adiabatic Lapse Rate

The lapse rate is defined as the rate at which atmospheric temperature decreases with increase in altitude. The terminology arises from the word lapse in ... more

Properties of concrete - modulus of elasticity

Concrete has relatively high compressive strength, but significantly lower tensile strength. As a result, without compensating, concrete would almost ... more

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