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Horizontal curve - Sight obstraction distance (S>L)

Horizontal Curves are one of the two important transition elements in geometric design for highways (along with Vertical Curves). A horizontal curve ... more

Buckling Coefficient

In science, buckling is a mathematical instability that leads to a failure mode.

When a structure is subjected to compressive stress, buckling may ... more

Vertical Hyperbola (Standard Equation)

Hyperbola is the set of all points in the plane, such that the absolute value of the difference of each of the distances from two fixed points is constant. ... more

Horizontal Hyperbola (Standard Equation)

Hyperbola is the set of all points in the plane, such that the absolute value of the difference of each of the distances from two fixed points is constant. ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Beamwidth - Parabolic Antenna

The beam diameter or beam width of an electromagnetic beam is the diameter along any specified line that is perpendicular to the beam axis and intersects ... more

Black-Scholes formula - value of a call option for a non-dividend-paying underlying stock

The Black–Scholes /ˌblæk ˈʃoʊlz/ or Black–Scholes–Merton model is a mathematical model of a financial market containing derivative investment instruments. ... more

Law of Conservation of Linear Momentum - 3 particles example

In classical mechanics, linear momentum or translational momentum (pl. momenta; SI unit kg m/s, or equivalently, N s) is the product of the mass and ... more

Drainage Hooghoudt's equation

A drainage equation is an equation describing the relation between depth and spacing of parallel subsurface drains, depth of the watertable, depth and ... more

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