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NTU method - the effectiveness of a parallel flow heat exchanger

The Number of Transfer Units (NTU) Method is used to calculate the rate of heat transfer in heat exchangers (especially counter ... more

NTU method - the effectiveness of a counter-current flow heat exchanger

The Number of Transfer Units (NTU) Method is used to calculate the rate of heat transfer in heat exchangers (especially counter ... more

Gas-discharge tubes (electrical oscillation's frequency)

In cold cathode tubes, the electric discharge in gas has three regions, with distinct current-voltage characteristics: a)Townsend discharge, below the ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

K2 for Danish-Kumar Solution

A Bingham plastic is a viscoplastic material that behaves as a rigid body at low stresses but flows as a viscous fluid at high stress. It is named after ... more

Process Capability Index - Cpkm

In process improvement efforts, the process capability index or process capability ratio is a statistical measure of process capability: the ability of a ... more

Vertical Wind Profile - Logarithmic Law

Wind speed extrapolation

In wind energy studies, two mathematical models or 'laws’ have generally been used to model the vertical profile of ... more

Geometric Kurtosis - 4th moment

Is a measure that describes the “tailedness” of the probability distribution of a real-valued random variable. Geometric mean size (1st moment) ... more

Prandtl–Meyer expansion fan - last Mach line angle

A supersonic expansion fan, technically known as Prandtl–Meyer expansion fan, is a centred expansion process that occurs when a supersonic flow turns ... more

Prandtl–Meyer expansion fan - turn angle

A supersonic expansion fan, technically known as Prandtl–Meyer expansion fan, is a centred expansion process that occurs when a supersonic flow turns ... more

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