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Brushed DC electric motor - Speed

A brushed DC motor is an internally commutated electric motor designed to be run from a direct current power source. Brushed motors were the first ... more

Larmor frequency

In physics, Larmor precession (named after Joseph Larmor) is the precession of the magnetic moment of any object with a magnetic moment about an external ... more

Moment of inertia of a solid cuboid ( Axis of rotation at the longest diagonal )

oment of inertia is the mass property of a rigid body that defines the torque needed for a desired angular acceleration about an axis of rotation. Moment ... more

Cylinder stress (hoop stress)

In mechanics, a cylinder stress is a stress distribution with rotational symmetry; that is, which remains unchanged if the stressed object is rotated about ... more

Magnetic force (between parallel conductors)

In magnetostatics, the force of attraction or repulsion between two current-carrying wires is often called Ampère’s force law. The ... more

Force due to water hammer (Slow valve closure)

Water hammer (or, more generally, fluid hammer) is a pressure surge or wave caused when a fluid (usually a liquid but sometimes also a gas) in motion is ... more

Lorentz force

Lorentz force is the force applied on a charged particle, moving with velocity v, vertically into a magnetic field. A positively charged particle will be ... more

Worksheet 316

Calculate the change in length of the upper leg bone (the femur) when a 70.0 kg man supports 62.0 kg of his mass on it, assuming the bone to be equivalent to a uniform rod that is 45.0 cm long and 2.00 cm in radius.

Strategy

The force is equal to the weight supported:

Force (Newton's second law)

and the cross-sectional area of the upper leg bone(femur) is:

Disk area

To find the change in length we use the Young’s modulus formula. The Young’s modulus reference value for a bone under compression is known to be 9×109 N/m2. Now,all quantities except ΔL are known. Thus:

Young's Modulus

Discussion

This small change in length seems reasonable, consistent with our experience that bones are rigid. In fact, even the rather large forces encountered during strenuous physical activity do not compress or bend bones by large amounts. Although bone is rigid compared with fat or muscle, several of the substances listed in Table 5.3(see reference below) have larger values of Young’s modulus Y . In other words, they are more rigid.

Reference:
This worksheet is a modified version of Example 5.4 page 188 found in :
OpenStax College,College Physics. OpenStax College. 21 June 2012.
http://openstaxcollege.org/textbooks/college-physics
Creative Commons License : http://creativecommons.org/licenses/by/3.0/

Drag equation ( for fluids)

Drag (sometimes called air resistance, a type of friction, or fluid resistance, another type of friction or fluid friction) refers to forces acting ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

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