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Distance between two points (three-space)

Distance is a numerical description of how far apart objects are. In analytic geometry, the distance between two points of the xyz-plane in three-space, ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Crest curve length when S>L (Vertical curves for highway design)

Crest vertical curves are curves which, when viewed from the side, are convex upwards. This includes vertical curves at hill crests, but it also includes ... more

Crest curve length when S<L (Vertical curves for highway design)

Crest vertical curves are curves which, when viewed from the side, are convex upwards. This includes vertical curves at hill crests, but it also includes ... more

Triclinic crystal system (Unit cell's volume)

In crystallography, the triclinic crystal system is one of the 7 crystal systems. A crystal system is described by three basis vectors. In the triclinic ... more

Critical Buckling Compressive Loading of a Plate

In science, buckling is a mathematical instability that leads to a failure mode.

When a structure is subjected to compressive stress, buckling may ... more

Rayleigh Scattering Cross-Section

Rayleigh scattering (pronounced /ˈreɪli/ RAY-lee), named after the British physicist Lord Rayleigh (John William Strutt), is the (dominantly) elastic ... more

Worksheet 289

Prior to manned space flights, rocket sleds were used to test aircraft, missile equipment, and physiological effects on human subjects at high speeds. They consisted of a platform that was mounted on one or two rails and propelled by several rockets. Calculate the magnitude of force exerted by each rocket, called its thrust T , for the four-rocket propulsion system shown in the Figure below. The sled’s initial acceleration is 49 m/s 2, the mass of the system is 2100 kg, and the force of friction opposing the motion is known to be 650 N.

A sled experiences a rocket thrust that accelerates it to the right.Each rocket creates an identical thrust T . As in other situations where there is only horizontal acceleration, the vertical forces cancel. The ground exerts an upward force N on the system that is equal in magnitude and opposite in direction to its weight,w.The system here is the sled, its rockets, and rider, so none of the forces between these objects are considered. The arrow representing friction ( f ) is drawn larger than scale.
Assumptions: The mass of the Sled remains steady throughout the operation

Strategy

Although there are forces acting vertically and horizontally, we assume the vertical forces cancel since there is no vertical acceleration. This leaves us with only horizontal forces and a simpler one-dimensional problem. Directions are indicated with plus or minus signs, with right taken as the positive direction. See the free-body diagram in the figure.

Solution

Since acceleration, mass, and the force of friction are given, we start with Newton’s second law and look for ways to find the thrust of the engines. Since we have defined the direction of the force and acceleration as acting “to the right,” we need to consider only the magnitudes of these quantities in the calculations. Hence we begin with

Force (Newton's second law)

Fnet is the net force along the horizontal direction, m is the rocket’s mass and a the acceleration.

We can see from the Figure at the top, that the engine thrusts add, while friction opposes the thrust.

Subtraction

Tt is the total thrust from the 4 rockets, Fnet the net force along the horizontal direction and Ff the force of friction.

Finally, since there are 4 rockets, we calculate the thrust that each one provides:

Division

T is the individual Thrust of each engine, b is the number of rocket engines

Reference : OpenStax College,College Physics. OpenStax College. 21 June 2012.
http://openstaxcollege.org/textbooks/college-physics
Creative Commons License : http://creativecommons.org/licenses/by/3.0/

Specific Impulse by weight - with mass flow rate

Specific impulse (usually abbreviated Isp) is a measure of the efficiency of rocket and jet engines. By definition, it is the impulse delivered per unit of ... more

Specific Impulse by weight

Specific impulse (usually abbreviated Isp) is a measure of the efficiency of rocket and jet engines. By definition, it is the impulse delivered per unit of ... more

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