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Absolute Magnitude of a Star - with parallax

Absolute magnitude is the measure of a celestial object’s intrinsic brightness. It is the hypothetical apparent magnitude of an object at a standard ... more

Triangulation (surveying)

In surveying, triangulation is the process of determining the location of a point by measuring only angles to it from known points at either end of a fixed ... more

Perimeter of a Regular polygon

A regular polygon is a polygon that is equiangular (all angles are equal in measure) and equilateral (all sides have the same length). Regular polygons may ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Length of an arc of a circle (central angle in radians)

Circular arc is a segment of a circle, or of its circumference (boundary) if the circle is considered to be a disc. Central angle is an angle whose apex ... more

Length of an Arc of a Circle

Circular arc is a segment of a circle, or of its circumference (boundary) if the circle is considered to be a disc. Central angle is an angle whose apex ... more

Relation between the sides, the dinstances of the orthocenter from the vertices and the circumradius of a triangle

Altitude of a triangle is a line segment through a vertex and perpendicular to a line containing the base (the opposite side of the triangle). This line ... more

Relation between internal bisectors of angles A, B, and C of a triangle and its sides

An angle bisector divides the angle into two angles with equal measures. An angle only has one bisector. Each point of an angle bisector is equidistant ... more

Area of rhombus (by diagonals)

Rhombus is a simple (non-self-intersecting) quadrilateral whose four sides all have the same length. Every rhombus is a parallelogram, and a rhombus with ... more

Euler line (distance between the centroid and the circumcenter of a triangle)

In geometry, the Euler line is a line determined from any triangle that is not equilateral. It passes through several important points determined from the ... more

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