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Beamwidth - Parabolic Antenna

The beam diameter or beam width of an electromagnetic beam is the diameter along any specified line that is perpendicular to the beam axis and intersects ... more

Horizontal Curve - Degree of curve

Aside from momentum, when a vehicle makes a turn, two forces are acting upon it. The first is gravity, which pulls the vehicle toward the ground. The ... more

Tetens equation (for temperatures above 0 °C)

The Tetens equation is an equation to calculate the saturation vapour pressure of water over liquid and ice. It is named after its creator, O. Tetens who ... more

Magnitude of proper motion (μα*)

Proper motion is the astronomical measure of the observed changes in the apparent places of stars or other celestial objects in the sky, as seen from the ... more

Rotational stiffness

The stiffness of a body is a measure of the resistance offered by an elastic body to deformation. A body have a rotational stiffness when it is in a ... more

Area thermal expansion coefficient

Thermal expansion is the tendency of matter to change in length, area or volume in response to a change in temperature, through heat transfer.
The ... more

Area of a triangle (by the tangent of an acute or obtuse angle of the triangle)

A triangle is a polygon with three edges and three vertices. In a scalene triangle, all sides are unequal and equivalently all angles are unequal. The area ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Wind Chill - North American and UK - Fahrenheit scale

Wind-chill or windchill, (popularly wind chill factor) is the perceived decrease in air temperature felt by the body on exposed skin due to the flow of ... more

Wind Chill - North American and UK - Celsius scale

Wind-chill or windchill, (popularly wind chill factor) is the perceived decrease in air temperature felt by the body on exposed skin due to the flow of ... more

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