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Present value for Gradient payment

In economics, present value, also known as present discounted value, is a future amount of money that has been discounted to reflect its current value, as ... more

Estimated Blood Alcohol Concentration - EBAC

Blood alcohol content (BAC), also called blood alcohol concentration, blood ethanol concentration, or blood alcohol level is most ... more

Population growth rate

In biology or human geography, population growth is the increase in the number of individuals in a population.
The “population growth ... more

Black hole surface gravity

The surface gravity, g, of an astronomical or other object is the gravitational acceleration experienced at its surface. The surface gravity may be thought ... more

Sagnac Effect - TIme Difference

The Sagnac effect (also called Sagnac interference), named after French physicist Georges Sagnac, is a phenomenon encountered in interferometry that is ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Current gain

In electronics, gain is a measure of the ability of a two-port circuit (often an amplifier) to increase the power or amplitude of a signal from the input ... more

Wien's displacement law

Wien’s displacement law states that the black body radiation curve for different temperature peaks at a wavelength that is inversely proportional to ... more

Scale Height

In various scientific contexts, a scale height is a distance over which a quantity decreases by a factor of e (approximately 2.71828, the base of natural ... more

Sersic profile

The Sérsic profile (or Sérsic model or Sérsic’s law) is a mathematical function that describes how the intensity I of a galaxy varies with distance ... more

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