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In geometry, the Euler line is a line determined from any triangle that is not equilateral. It passes through several important points determined from the ... more

A circumscribed circle or circumcircle of a triangle is a circle which passes through all the vertices of the triangle.The center of this circle is called ... more

In mathematics, an elliptic curve (EC) is a smooth, projective algebraic curve of genus one, on which there is a specified point.Any elliptic curve can be ... more

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by **20 degrees**. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

While there are two angles that have this cosine value, the angle of **120.964** degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by **20 degrees**, the angle of the point will decrease to **100.964 degrees**. We can then evaluate the coordinates of the rotated point

For **x** axis:

For **y** axis:

The coordinates of the character on the rotated map will be **(-1.109, 5.725)**

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 Â© 2014 David Lippman and Melonie Rasmussen

http://www.opentextbookstore.com/precalc/

Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

In mathematics, a 3-sphere is a higher-dimensional analogue of a sphere. It consists of the set of points equidistant from a fixed central point in ... more

Contact mechanics is the study of the deformation of solids that touch each other at one or more points. Hertzian contact stress refers to the localized ... more

A spherical wedge or ungula is a portion of a ball bounded by two plane semidisks and a spherical lune (termed the wedge’s base). The angle between ... more

Circular segment is a region of a circle which is “cut off” from the rest of the circle by a secant or a chord. More formally, a Circular ... more

Horizontal alignment in road design consists of straight sections of road, known as tangents, connected by circular horizontal curves. Circular curves are ... more

Oloid is the convex hull of a skeletal frame made by placing two linked congruent circles in perpendicular planes, so that the center of each circle lies ... more

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In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates

(-3, 5). If the player rotates counterclockwise by20 degrees, then the objects in the map will correspondingly rotate20 degreesclockwise. Find the new coordinates of the character.